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- /*
- * *********************************************************************************************************************
- *
- * !!
- * .F88X
- * X8888Y
- * .}888888N;
- * i888888N; .:! .I$WI:
- * R888888I .'N88~ i8}+8Y&8"l8i$8>8W~'>W8}8]KW+8IIN"8&
- * .R888888I .;N8888~ .X8' "8I.!,/8" !%NY8`"8I8~~8>,88I
- * +888888N; .8888888Y "&&8Y.}8,
- * ./888888N; .R888888Y .'}~ .>}'.`+> i}! "i' +/' .'i~ !11,.:">, .~]! .i}i
- * ~888888%: .I888888l .]88~`1/iY88Ii+1'.R$8$8]"888888888> Y8$ W8E X8E W8888'188Il}Y88$*
- * 18888888 E8888881 .]W%8$`R8X'&8%++N8i,8N%N8+l8%` .}8N:.R$RE%N88N%N$K$R 188,FE$8%~Y88I
- * .E888888I .i8888888' .:$8I;88+`E8R:/8N,.>881.`$8E/1/]N8X.Y8N`"KF&&FK!'88*."88K./$88%RN888+~
- * 8888888I .,N888888~ ~88i"8W,!N8*.I88.}888%F,i$88"F88" 888:E8X.>88!i88>`888*.}Fl1]*}1YKi'
- * i888888N' I888Y ]88;/EX*IFKFK88X K8R .l8W 88Y ~88}'88E&%8W.X8N``]88!.$8K .:W8I
- * .i888888N; I8Y .&8$ .X88! i881.:%888>I88 ;88] +88+.';;;;:.Y88X 18N.,88l .+88/
- * .:R888888I
- * .&888888I Copyright (c) 2009-2020. 博锐尚格科技股份有限公司
- * ~8888'
- * .!88~ All rights reserved.
- *
- * *********************************************************************************************************************
- */
- import { SMouseEvent } from "@persagy-web/base";
- import { SEquipItem } from "@persagy-web/big";
- import { SGraphItem, STextItem, SGraphCircleItem } from "@persagy-web/graph/lib";
- import { SColor, SFont, SPoint, SPainter } from "@persagy-web/draw/lib";
- import { SCircleItem } from "./SCircleItem";
- // 样式接口
- interface Style {
- // 字体颜色
- color: string;
- // 字体大小
- fontSize: number;
- // 公式(信息点)
- formula: any[];
- // 图标地址
- url: string;
- }
- /**
- * 平面图派生设备类
- *
- * @author 贠星 <yunxing0102@163.com>
- */
- export class EquipItem extends SEquipItem {
- StatusPoint: SCircleItem | null = null;
- // 颜色
- private _color: SColor = new SColor();
- get color() {
- return this._color;
- }
- set color(val) {
- this._color = val;
- }
- // 字体
- private _font: SFont = new SFont("sans-serif", 12);
- get font() {
- return this._font;
- }
- set font(val) {
- this._font = val;
- }
- // 设置设备类样式
- setStyle(style: Style) {
- const { color, fontSize, formula, url } = style;
- this.url = url;
- // 更改颜色,字体
- this.color = new SColor(color);
- this.font = new SFont("sans-serif", fontSize);
- this.formula = formula;
- this.update();
- }
- /** 公式(信息点) */
- private _formula: any[] = [];
- get formula(): any[] {
- return this._formula;
- }
- set formula(val) {
- this._formula = val;
- try {
- // const textList = JSON.parse(this._formula);
- if (this.scene) {
- this.textItemList.forEach((textItem) => {
- this.scene?.removeItem(textItem);
- });
- }
- if (this._formula.length) {
- // if (textList.length) {
- const textItemList: any[] = [];
- this._formula.forEach((item: any, index: number) => {
- // textList.forEach((item: any, index: number) => {
- const obj = new STextItem(this);
- // @ts-ignore
- obj.propertyData = { ...item };
- obj.text = item.name;
- if (item.pos) {
- obj.moveTo(item.pos.x, item.pos.y);
- } else {
- obj.moveTo(this.img.width * 0.5, this.font.size * (index - 0.125 - 0.5 * this._formula.length));
- }
- // TODO: obj.moveTo(this.img.width * 0.5, -(this.font.size * 1.25 * 0.5) + (index * this.font.size) - (textList.length - 1) * 0.5 * this.font.size);
- // obj.moveTo(this.img.width * 0.5, this.font.size * (index - 0.125 - 0.5 * textList.length));
- // obj.connect("onMove", this, this.textMove.bind(this));
- // console.log("::::", this.font, this.color);
- obj.font = this.font;
- obj.color = this.color;
- obj.isTransform = false;
- obj.showSelect = false;
- // console.log("::::::", obj);
- textItemList.push(obj);
- });
- this.textItemList = textItemList;
- } else {
- this.textItemList = [];
- }
- this.update();
- } catch (error) {
- console.error("公式数据错误", error);
- }
- }
- constructor(parent: SGraphItem | null, data: Style) {
- super(parent);
- this.zOrder = 9700;
- this.isTransform = false;
- this.sWidth = 32;
- this.sHeight = 32;
- this.img.showSelect = false;
- this.setStyle(data);
- }
- // 设置设备名称
- setEquipName() {
- const item = new STextItem(this);
- item.text = this.data.localName;
- // item.strokeColor = new SColor('#6b7086');
- item.color = new SColor("#6b7086");
- item.font = new SFont("sans-serif", 12);
- item.isTransform = true;
- // item.font = new SFont("sans-serif", 16);
- // item.moveTo(-this.width / 2, this.height / 2);
- item.moveTo(-this.width / 2, 20);
- this.setStatusPoint(item);
- }
- /**
- * 设置状态点
- *
- * @param parent 父类
- */
- setStatusPoint(parent: STextItem | null) {
- const item = new SCircleItem(parent);
- const h = parent ? parent.height : 0;
- item.localtion = new SPoint(0, 0);
- item.radius = 4;
- item.fillColor = new SColor("#de6466");
- item.strokeColor = new SColor("#de6466");
- item.moveTo(-item.radius * 2, h);
- this.StatusPoint = item;
- }
- /**
- * 设置状态远点颜色
- *
- * @param val 颜色字符
- */
- setStatusPointColor(val: string) {
- if (!this.StatusPoint) return;
- this.StatusPoint.fillColor = new SColor(val);
- this.StatusPoint.strokeColor = new SColor(val);
- }
- /**
- * 获取信息点数组
- */
- getMsgList(): any {
- return this.textItemList;
- }
- onMouseMove(event: SMouseEvent): boolean {
- const scene = this.scene;
- if (null != scene) {
- if (scene.hoverItem == null || scene.hoverItem !== this) {
- if (scene.hoverItem != null) {
- scene.hoverItem.onMouseLeave(event);
- }
- this.onMouseEnter(event);
- scene.hoverItem = this;
- }
- }
- return true;
- }
- /**
- * 鼠标进入事件
- *''
- * @param event 保存事件参数
- * @return 是否处理事件
- */
- onMouseEnter(event: SMouseEvent): boolean {
- this.$emit("onMouseEnter");
- return false;
- }
- /**
- * 鼠标离开事件
- *
- * @param event 保存事件参数
- * @return 是否处理事件
- */
- onMouseLeave(event: SMouseEvent): boolean {
- this.$emit("onMouseLeave");
- return false;
- }
- // 显示图片阴影
- _showImgShadow = false;
- get showImgShadow(): boolean {
- return this._showImgShadow;
- }
- set showImgShadow(v: boolean) {
- this._showImgShadow = v;
- this.update();
- }
- onDraw(painter: SPainter): void {
- if (this.showImgShadow) {
- painter.shadow.shadowBlur = 20;
- painter.shadow.shadowColor = new SColor(`#000000`);
- painter.shadow.shadowOffsetX = 10;
- painter.shadow.shadowOffsetY = 10;
- } else {
- painter.shadow.shadowColor = SColor.Transparent;
- }
- }
- }
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