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- /*
- * *********************************************************************************************************************
- *
- * !!
- * .F88X
- * X8888Y
- * .}888888N;
- * i888888N; .:! .I$WI:
- * R888888I .'N88~ i8}+8Y&8"l8i$8>8W~'>W8}8]KW+8IIN"8&
- * .R888888I .;N8888~ .X8' "8I.!,/8" !%NY8`"8I8~~8>,88I
- * +888888N; .8888888Y "&&8Y.}8,
- * ./888888N; .R888888Y .'}~ .>}'.`+> i}! "i' +/' .'i~ !11,.:">, .~]! .i}i
- * ~888888%: .I888888l .]88~`1/iY88Ii+1'.R$8$8]"888888888> Y8$ W8E X8E W8888'188Il}Y88$*
- * 18888888 E8888881 .]W%8$`R8X'&8%++N8i,8N%N8+l8%` .}8N:.R$RE%N88N%N$K$R 188,FE$8%~Y88I
- * .E888888I .i8888888' .:$8I;88+`E8R:/8N,.>881.`$8E/1/]N8X.Y8N`"KF&&FK!'88*."88K./$88%RN888+~
- * 8888888I .,N888888~ ~88i"8W,!N8*.I88.}888%F,i$88"F88" 888:E8X.>88!i88>`888*.}Fl1]*}1YKi'
- * i888888N' I888Y ]88;/EX*IFKFK88X K8R .l8W 88Y ~88}'88E&%8W.X8N``]88!.$8K .:W8I
- * .i888888N; I8Y .&8$ .X88! i881.:%888>I88 ;88] +88+.';;;;:.Y88X 18N.,88l .+88/
- * .:R888888I
- * .&888888I Copyright (c) 2016-2020. 博锐尚格科技股份有限公司
- * ~8888'
- * .!88~ All rights reserved.
- *
- * *********************************************************************************************************************
- */
- import { SMathUtil } from "@persagy-web/graph/lib/utils/SMathUtil";
- import { SColor, SLine, SPainter, SPoint } from '@persagy-web/draw/lib';
- import { SBaseLineEdit } from '../../edit';
- import { SItemStatus } from '@persagy-web/big/lib';
- import { Marker } from '..';
- import { SGraphItem } from '@persagy-web/graph/lib';
- /**
- * 箭头编辑(多边形)
- *
- * @author 韩耀龙 <han_yao_long@163.com>
- */
- export class SBaseArrowPolyEdit extends SBaseLineEdit {
- /** 多边形数组 */
- pointList: SPoint[] = [];
- /** 绘制时需要旋转的角度 */
- private _ang: number = 0;
- /** 箭头中间粗细 */
- arrowWidth: number = 8;
- /** 是否为单向箭头 是-只绘制末端箭头 */
- _isSingle: boolean = true;
- get isSingle(): boolean {
- return this._isSingle;
- } // Get isSingle
- set isSingle(v: boolean) {
- this._isSingle = v;
- this.update();
- } // Set isSingle
- /**
- * 构造函数
- *
- * @param parent 父级
- * @param data 坐标集合|第一个点坐标
- */
- constructor(parent: SGraphItem | null, data: Marker): void {
- super(parent, data);
- this.pointChange();
- }
- /**
- * 根据两个顶点生成多边形数组
- */
- pointChange(): void {
- if (this.line.length > 1) {
- const line = new SLine(this.line[0], this.line[1]);
- const dis = SMathUtil.pointDistance(
- this.line[0].x,
- this.line[0].y,
- this.line[1].x,
- this.line[1].y
- );
- if (line.dx != 0) {
- const tempFo = Math.atan(line.dy / line.dx);
- this._ang = line.dx > 0 ? tempFo : tempFo + Math.PI;
- } else {
- this._ang = line.dy > 0 ? Math.PI / 2 : (3 * Math.PI) / 2;
- }
- if (this.isSingle) {
- this.pointList = [
- new SPoint(0, this.arrowWidth / 2),
- new SPoint(dis - this.arrowWidth, this.arrowWidth / 2),
- new SPoint(dis - this.arrowWidth, this.arrowWidth),
- new SPoint(dis, 0),
- new SPoint(dis - this.arrowWidth, -this.arrowWidth),
- new SPoint(dis - this.arrowWidth, -this.arrowWidth / 2),
- new SPoint(0, -this.arrowWidth / 2)
- ];
- } else {
- this.pointList = [
- new SPoint(0, 0),
- new SPoint(this.arrowWidth, this.arrowWidth),
- new SPoint(this.arrowWidth, this.arrowWidth / 2),
- new SPoint(dis - this.arrowWidth, this.arrowWidth / 2),
- new SPoint(dis - this.arrowWidth, this.arrowWidth),
- new SPoint(dis, 0),
- new SPoint(dis - this.arrowWidth, -this.arrowWidth),
- new SPoint(dis - this.arrowWidth, -this.arrowWidth / 2),
- new SPoint(this.arrowWidth, -this.arrowWidth / 2),
- new SPoint(this.arrowWidth, -this.arrowWidth)
- ];
- }
- }
- }
- /**
- * 绘制
- *
- * @param painter 绘制对象
- */
- onDraw(painter: SPainter): void {
- if (this.line.length) {
- painter.save();
- const lw = painter.toPx(this.lineWidth);
- painter.pen.lineWidth = lw;
- this.sceneDis = painter.toPx(this.dis);
- painter.translate(this.line[0].x, this.line[0].y);
- painter.rotate((this._ang * 180) / Math.PI);
- painter.pen.color = this.strokeColor;
- painter.brush.color = this.fillColor;
- if (this.selected && this.status == SItemStatus.Normal) {
- painter.pen.lineWidth = 2 * lw;
- painter.shadow.shadowBlur = 10;
- painter.shadow.shadowColor = new SColor(`#00000033`);
- painter.shadow.shadowOffsetX = 5;
- painter.shadow.shadowOffsetY = 5;
- }
- painter.drawPolygon(this.pointList);
- painter.restore();
- if (
- this.status == SItemStatus.Edit ||
- this.status == SItemStatus.Create
- ) {
- this.line.forEach((p, i) => {
- painter.brush.color = this.fillColor;
- if (i == this.curIndex) {
- painter.brush.color = this.activeFillColor;
- }
- painter.drawCircle(p.x, p.y, painter.toPx(5));
- });
- }
- }
- }
- }
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