using System.ComponentModel;
namespace Microsoft.Windows.Forms
{
///
/// 图元对象
///
[Browsable(false)]
public partial class Sprite : Disposable
{
///
/// 构造函数
///
public Sprite()
{
}
///
/// 构造函数
///
/// 所有者
public Sprite(IUIControl owner)
{
this.m_Owner = owner;
}
}
}