using System.Runtime.InteropServices;
namespace Microsoft.Win32
{
///
/// HARDWAREINPUT定义
///
public static partial class NativeMethods
{
///
/// 硬件输入
///
[StructLayout(LayoutKind.Sequential)]
public struct HARDWAREINPUT
{
///
/// The message generated by the input hardware.
///
public int uMsg;
///
/// The low-order word of the lParam parameter for uMsg.
///
public short wParamL;
///
/// The high-order word of the lParam parameter for uMsg.
///
public short wParamH;
}
}
}