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- <template>
- <div>
- <el-button @click="addCircle">Circle</el-button>
- <el-button @click="addRect">Rect</el-button>
- <el-button @click="deleteItem">Delete</el-button>
- <el-button @click="undo">Undo</el-button>
- <el-button @click="redo">Redo</el-button>
- <el-button @click="log">日志</el-button>
- <canvas id="undoFrame" width="800" height="400"/>
- </div>
- </template>
- <script lang="ts">
- import { SMouseEvent, SUndoStack } from "@persagy-web/base";
- import { SColor, SPainter, SRect } from "@persagy-web/draw";
- import { SGraphAddCommand, SGraphItem, SGraphMoveCommand, SGraphScene, SGraphView } from "@persagy-web/graph";
- import { SPoint } from "@persagy-web/draw/lib";
- /**
- * Undo/Redo
- *
- * @author 郝洁 <haojie@persagy.com>
- */
- class RectItem extends SGraphItem {
- width = 100;
- height = 100;
- id = new Date().getTime() + '';
- constructor(parent: SGraphItem | null) {
- super(parent);
- this.moveable = true;
- this.selectable = true;
- this.selected = true;
- this.isTransform = true;
- this.rotate = 60;
- }
- boundingRect(): SRect {
- return new SRect(0, 0, this.width, this.height);
- }
- /**
- * Item 绘制操作
- * @param canvas 绘制对象
- */
- onDraw(canvas: SPainter): void {
- canvas.pen.color = SColor.Blue;
- canvas.pen.lineWidth = 5;
- canvas.brush.color = this.selected ? SColor.Red : SColor.Green;
- canvas.drawRect(0, 0, this.width, this.height)
- }
- }
- class CircleItem extends SGraphItem {
- r = 50;
- id = new Date().getTime() + ""
- constructor(parent: SGraphItem | null) {
- super(parent);
- this.moveable = true;
- this.selectable = true;
- this.isTransform = false;
- }
- boundingRect(): SRect {
- return new SRect(0, 0, this.r * 2, this.r * 2);
- }
- /**
- * Item 绘制操作
- * @param canvas 绘制对象
- */
- onDraw(canvas: SPainter): void {
- canvas.pen.color = SColor.Blue;
- canvas.pen.lineWidth = 5;
- canvas.brush.color = this.selected ? SColor.Red : SColor.Green;
- canvas.drawCircle(this.r, this.r, this.r);
- }
- }
- class SScene extends SGraphScene {
- undoStack = new SUndoStack();
- /** 定义命令 */
- cmd = 0;
- /**
- * 构造函数
- */
- constructor() {
- super();
- }
- onMouseUp(event: SMouseEvent): boolean {
- switch (this.cmd) {
- case 1:
- this.addCircle(event.x, event.y);
- break;
- case 2:
- this.addRect(event.x, event.y);
- break;
- default:
- super.onMouseUp(event);
- }
- this.cmd = 0;
- return false
- }
- private addCircle(x: number, y: number): void {
- let item = new CircleItem(null);
- item.moveTo(x - 50, y - 50);
- this.addItem(item);
- this.undoStack.push(new SGraphAddCommand(this, item));
- item.connect("onMove", this, this.onItemMove.bind(this));
- }
- private addRect(x: number, y: number): void {
- let item = new RectItem(null);
- item.moveTo(x - 50, y - 50);
- this.addItem(item);
- this.undoStack.push(new SGraphAddCommand(this, item));
- item.connect("onMove", this, this.onItemMove.bind(this));
- }
- onItemMove(item: SGraphItem, ...arg: any): void {
- this.undoStack.push(new SGraphMoveCommand(this, item, arg[0][0] as SPoint, arg[0][1] as SPoint));
- }
- }
- class TestView extends SGraphView {
- constructor(undoFrame) {
- super(undoFrame);
- }
- }
- export default {
- data() {
- return {
- scene: new SScene(),
- }
- },
- /**
- * 页面挂载
- */
- mounted(): void {
- let view = new TestView('undoFrame');
- view.scene = this.scene;//new SScene(); //this.data.scene;
- },
- methods: {
- addCircle() {
- this.scene.cmd = 1;
- },
- addRect() {
- this.scene.cmd = 2;
- },
- deleteItem() {
- },
- undo() {
- this.scene.undoStack.undo();
- },
- redo() {
- this.scene.undoStack.redo();
- },
- log() {
- let str = this.scene.undoStack.toLog();
- console.log(str)
- }
- }
- }
- </script>
- <style scoped>
- </style>
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