edittext.vue 11 KB

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  1. <template>
  2. <div class="edit-line">
  3. <!-- 所有按钮 -->
  4. <div class="btn-list">
  5. </div>
  6. <div class="content">
  7. <div class="left" id="left">
  8. <!-- <textarea name="" class="text" cols="30" rows="10"></textarea> -->
  9. <canvas id="edit_polygon" width="700" height="460" tabindex="0"/>
  10. </div>
  11. <div class="line-property">
  12. <el-card shadow="always">
  13. <div slot="header" class="clearfix">
  14. <span>属性修改</span>
  15. </div>
  16. <div class="always-item">
  17. <span>字号:</span>
  18. <el-input-number size="small" v-model="size" @change="updateSize" :min="1"
  19. :max="50"></el-input-number>
  20. </div>
  21. <div class="always-item">
  22. <span>文本框:</span>
  23. <el-input
  24. v-model="text"
  25. @change="handleChangeText"
  26. type="textarea"
  27. :autosize="{ minRows: 1, maxRows: 1}"
  28. placeholder="请输入内容"
  29. style="width:200px;"
  30. ></el-input>
  31. </div>
  32. <div class="always-item">
  33. <span>线颜色:</span>
  34. <el-color-picker v-model="color" @change="changeColor" show-alpha></el-color-picker>
  35. </div>
  36. </el-card>
  37. </div>
  38. </div>
  39. </div>
  40. </template>
  41. <script>
  42. import { SGraphMoveCommand, SGraphPropertyCommand, SGraphScene, SGraphView } from "@persagy-web/graph/";
  43. import { SUndoStack } from "@persagy-web/base/lib";
  44. import { SFont } from "@persagy-web/draw/lib";
  45. //注: 开发者引入 SImageItem 包为: import {SImageItem} from "@persagy-web/edit/";
  46. import { EditText } from "./../../../../../guides/edit/items/src/EditText";
  47. import { hexify } from "./../../../../public/until/rgbaUtil";
  48. class SScene extends SGraphScene {
  49. undoStack = new SUndoStack();
  50. textItem = new EditText(null);
  51. constructor() {
  52. super();
  53. this.textItem.moveable = true;
  54. this.textItem.x = 100;
  55. this.textItem.y = 100;
  56. this.addItem(this.textItem);
  57. this.textItem.connect("onMove", this, this.onItemMove.bind(this));
  58. }
  59. updateText(str) {
  60. if (this.textItem.text !== str) {
  61. let old = this.textItem.text;
  62. this.textItem.text = str;
  63. this.undoStack.push(
  64. new SGraphPropertyCommand(this, this.textItem, "text", old, str)
  65. );
  66. }
  67. }
  68. updateColor(color) {
  69. if (this.textItem.color !== color) {
  70. let old = this.textItem.color;
  71. this.textItem.color = color;
  72. this.undoStack.push(
  73. new SGraphPropertyCommand(this, this.textItem, "color", old, color)
  74. );
  75. }
  76. }
  77. updateSize(size) {
  78. if (this.textItem.font.size !== size) {
  79. let old = new SFont(this.textItem.font);
  80. let font = new SFont(this.textItem.font);
  81. font.size = size;
  82. this.textItem.font = font;
  83. this.undoStack.push(
  84. new SGraphPropertyCommand(this, this.textItem, "font", old, font)
  85. );
  86. }
  87. }
  88. onItemMove(item, ...arg) {
  89. this.undoStack.push(
  90. new SGraphMoveCommand(this, item, arg[0][0], arg[0][1])
  91. );
  92. }
  93. }
  94. class TestView extends SGraphView {
  95. constructor() {
  96. super("edit_polygon");
  97. }
  98. }
  99. export default {
  100. name: "edittext",
  101. data() {
  102. return {
  103. scene: new SScene(),
  104. text: "测试文本",
  105. size: 20,
  106. color: "#333333"
  107. };
  108. },
  109. mounted() {
  110. let view = new TestView();
  111. this.scene.updateText(this.text);
  112. this.scene.updateColor(this.color);
  113. this.scene.updateSize(this.size);
  114. view.scene = this.scene;
  115. // this.scene.onMouseUp = this.onMouseUp;
  116. },
  117. methods: {
  118. handleChangeText(text) {
  119. this.scene.updateText(text);
  120. },
  121. handleChangeColor(color) {
  122. this.scene.updateColor(color);
  123. },
  124. updateSize(size) {
  125. this.scene.updateSize(size);
  126. },
  127. undo() {
  128. this.scene.undoStack.undo();
  129. },
  130. redo() {
  131. this.scene.undoStack.redo();
  132. },
  133. reset() {
  134. this.text = "测试文本";
  135. this.size = 20;
  136. this.color = "#333333";
  137. this.scene.updateText(this.text);
  138. this.scene.updateColor(this.color);
  139. this.scene.updateSize(this.size);
  140. },
  141. // 改变颜色
  142. changeColor(val) {
  143. this.scene.updateColor(hexify(val));
  144. },
  145. ///////////////////////////////////
  146. //// 以下为测试代码,请忽略
  147. // 设置tooltip位置
  148. /**
  149. * raduis 灵敏范围
  150. * e 鼠标事件对象
  151. * tipDom 浮动得dom
  152. * boxDom 最外层盒子
  153. * offset 偏移量
  154. */
  155. toolTipPosition(radius, e, tipDom, offset = 0) {
  156. // 滚动高度
  157. const screenTop =
  158. document.documentElement.scrollTop || document.body.scrollTop;
  159. const screenLeft =
  160. document.documentElement.scrollLeft || document.body.scrollLeft;
  161. radius = radius + offset;
  162. const mapBox = document.getElementById("edit_polygon");
  163. // 测试边界mousePosition = 1(右下) 2 (右上)3 (左上) 4 (左下)
  164. const mousePosition = this.Boxboundary(radius, e, mapBox);
  165. const absPosition = this.offsetTL(mapBox);
  166. const absPositionLeft = absPosition.left;
  167. const absPositionTop = absPosition.top;
  168. const mClientY = e.clientY + screenTop;
  169. const mClientX = e.clientX + screenLeft;
  170. const fuzzy_model_width = tipDom.offsetWidth;
  171. const fuzzy_model_height = tipDom.offsetHeight;
  172. // let offsetTL
  173. if (mousePosition == 2) {
  174. tipDom.style.left = `${mClientX - absPositionLeft + offset}px`;
  175. tipDom.style.top = `${mClientY -
  176. fuzzy_model_height -
  177. absPositionTop -
  178. offset}px`;
  179. } else if (mousePosition == 3) {
  180. tipDom.style.left = `${mClientX -
  181. fuzzy_model_width -
  182. absPositionLeft -
  183. offset}px`;
  184. tipDom.style.top = `${mClientY -
  185. fuzzy_model_height -
  186. absPositionTop -
  187. offset}px`;
  188. } else if (mousePosition == 4) {
  189. tipDom.style.left = `${mClientX -
  190. fuzzy_model_width -
  191. absPositionLeft -
  192. offset}px`;
  193. tipDom.style.top = `${mClientY - absPositionTop + offset}px`;
  194. } else {
  195. tipDom.style.left = `${mClientX - absPositionLeft + offset}px`;
  196. tipDom.style.top = `${mClientY - absPositionTop + offset}px`;
  197. }
  198. },
  199. Boxboundary(radius, event, box) {
  200. const screenTop =
  201. document.documentElement.scrollTop || document.body.scrollTop;
  202. const boxWidth = Number(box.style.width.slice(0, -2));
  203. const boxHeight = Number(box.style.height.slice(0, -2));
  204. const absPosition = this.offsetTL(box);
  205. const boxClientX = absPosition.left;
  206. const boxClientY = absPosition.top;
  207. const mouseX = event.clientX;
  208. const mouseY = event.clientY + screenTop;
  209. if (mouseY >= boxClientY + boxHeight - radius) {
  210. if (mouseX <= radius + boxClientX) {
  211. return 2;
  212. } else if (mouseX >= boxClientX + boxWidth - radius) {
  213. return 3;
  214. } else {
  215. return 2;
  216. }
  217. } else if (mouseX >= boxClientX + boxWidth - radius) {
  218. return 4;
  219. } else {
  220. return 1;
  221. }
  222. },
  223. offsetTL(obj) {
  224. //获取到body的offsetTop和offsetLeft
  225. var t = 0,
  226. l = 0;
  227. while (obj) {
  228. t = t + obj.offsetTop;
  229. l = l + obj.offsetLeft;
  230. obj = obj.offsetParent;
  231. }
  232. return {
  233. top: t,
  234. left: l
  235. };
  236. },
  237. onMouseUp(event) {
  238. const dom = "<textarea autofocus ref='textarea' class='text'></textarea>";
  239. let parentDom = document.getElementById("left");
  240. parentDom.innerHTML = parentDom.innerHTML + dom;
  241. const textareaDom = this.$refs.textarea;
  242. // console.log('textareaDom',parentDom.children[0])
  243. this.toolTipPosition(1, event, textareaDom, 0);
  244. }
  245. },
  246. watch: {
  247. // cmdStatus(val) {
  248. // this.scene.cmdStatus = val;
  249. // }
  250. }
  251. };
  252. </script>
  253. <style scoped lang="less">
  254. .text {
  255. overflow: auto;
  256. word-break: break-all;
  257. outline: none;
  258. // background: #409eff;
  259. position: absolute;
  260. left: 0;
  261. top: 0;
  262. }
  263. .edit-line {
  264. width: 100%;
  265. height: 500px;
  266. position: relative;
  267. .content {
  268. display: flex;
  269. justify-content: flex-start;
  270. .left {
  271. margin-right: 20px;
  272. }
  273. .line-property {
  274. width: 300px;
  275. margin-top: 20px;
  276. .always {
  277. width: 100%;
  278. height: 100%;
  279. }
  280. .always-item {
  281. display: flex;
  282. margin-top: 10px;
  283. justify-content: space-between;
  284. }
  285. }
  286. }
  287. .heightLight {
  288. color: #409eff;
  289. border-color: #c6e2ff;
  290. background-color: #ecf5ff;
  291. }
  292. }
  293. </style>